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Almost nothing is actually designed

7 tweets · March 2021 · 95 likes · 7 retweets · read on Twitter

Almost nothing is actually designed.

I used to lament that things were so poorly designed. (I have the eye—I can't not see it. It's a gift and a curse.) But then I realized that it's much more accurate to say that most things weren't designed at all.

Even your computer, and software you use every day, that had dozens of designers supposedly working on it. Sure, some *elements* of the app were designed. But on every level of abstraction, nondesign crept in with hundreds of unquestioned assumptions.

Malcolm Ocean 🏴‍☠️ @Malcolm_Ocean ·

The bottleneck is unquestioned assumptions about both the problemspace and the solutionspace.

As Jonny points out, it's unworkable to question the assumptions 1-by-1, conceptually, with logic & left-hemisphere. 🤔💭❓ But you *can* question many assumptions on many levels all at once, perceptually, with metaphor & right-hemisphere. 🤯🤩🧙‍♀️

Jny Bradrs @JonnyBrdshw ·

@Malcolm_Ocean Is it possible to deliver something without hundreds of unquestioned assumptions? Even desirable? Perfect the enemy of good etc.

For more on what I mean by that, check out my writing on Metaphor Design:

Malcolm Ocean 🏴‍☠️ @Malcolm_Ocean ·

Metaphor Design has become a really vital concept for me lately. Read my latest writing on it: roamresearch.com/#/app/malcolmo…

Ahhhhh this is a very good article that resets your impressions for how awesome things can be and in the process highlights how little is getting designed under ordinary circumstances. uxdesign.cc/what-would-be-…

moooooood

dave kasten @David_Kasten ·

Culture ship called “We Thought About This Literally At All”