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Why punishing bad actors is hard to aim

11 tweets · April 2021 · 19 likes · 0 retweets · read on Twitter

Noticing I agree/resonate profoundly with everything in this thread, but also (based on everything I understand) I think this pithy statement that leads the thread is perhaps-confused, perhaps-misleading, perhaps-dangerous? (on its own)

Visakan Veerasamy @visakanv ·

Bad actors are not sufficiently penalised for the far-reaching consequences of their actions

Which makes this yet a whole other different interesting move kind of like the one I pointed at a few hours ago. From my perspective, that is!

Malcolm Ocean 🏴‍☠️ @Malcolm_Ocean ·

Interesting move visa made here. This is an extremely QT-able tweet, very nice standalone, but if you _do_ click it you get a whole in-depth thread. But it took me searching it to QT myself (having seen it enough to know it) before I actually saw the whole thing & its thread! twitter.com/visakanv/statu…

Part of what I find confusing about the whole thing is that the entire thread is indeed about the far-reaching consequences of bad actors, but way more the sort of thing I'd expect to read from someone who doesn't think more penalizing is really gonna help — which is my view.

Maybe this is (unconsciously) intentional? Designed to kinda pull people in who vibe with the initial statement, but then shift most of the emphasis onto a pretty different frame of the whole thing. Clever if so. Sry-not-sry if my thread blows ur cover🙃

Malcolm Ocean 🏴‍☠️ @Malcolm_Ocean ·

I think that this onboarding pathways thing is really key. People stuck in shitty attractors need gradual steps, where the pathway starts with something that makes sense to them in terms of what they already know & understand. Best people to create = people who've been there?

Anyway, part of the whole issue about punishment is that many bad actors are very good at making sure the label "bad actor" gets applied to *other* people, not them.

Malcolm Ocean 🏴‍☠️ @Malcolm_Ocean ·

Who gets to decide? Who gets to decide who gets to decide?

which is a more general case of this:

Malcolm Ocean 🏴‍☠️ @Malcolm_Ocean ·

Pretty much anything can be weaponized, including the concept of weaponization.

Another issue with punishment is that it's really hard to steer! You can't aim it, all you can do is say "away from here!" But in high-dimensional spaces, that's almost everywhere. So it's not stable unless it has somewhere to arrive.

Malcolm Ocean 🏴‍☠️ @Malcolm_Ocean ·

@cosimia_ Part of the issue is (and this is why I say positive vs negative motivation are different in all systems) you can't AIM awayness based motivation. In 1-dimensional systems, this is fine because there's no aiming to do (as long as you don't go past the repulsor)

@visakanv *obviously* knows this thing about role-models I talked about with @Conaw. that's kind of his whole thing

Malcolm Ocean 🏴‍☠️ @Malcolm_Ocean ·

@cosimia_ Talked with @Conaw last fall and he pointed out that this is why role models are so important. It's not enough to have a sense of which behaviors will get you punished (btw: reward is just the temporary relief of punishment). You need to have a multi-dimensional destination.

re "reward is just the temporary relief of punishment" this is part of what's so important about developing self-respect if you have enough self-respect, others can't yank on you by promising respect in exchange for you doing something they want u don't

Malcolm Ocean 🏴‍☠️ @Malcolm_Ocean ·

@cosimia_ @Conaw "reward is just the temporary relief of punishment" might surprise; it connects with my remark at the top that most humans are in chronic fear. Reward represents temporary relief of that fear: don't worry, you're okay, you did the right thing—this time. Implicit threat.

Anyway, it encourages me to see Visa also adding this important piece.

Visakan Veerasamy @visakanv ·

bad actors do need penalizing, but you have to be careful not to become a bad actor yourself in the process don't be so eager to wield the blade unless / until you're really sure of what you're doing and never be eager to summon demons (contempt) ever x.com/visakanv/statu…

quoting @visakanv: Bad actors are not sufficiently penalised for the far-reaching consequences of their actions

Which dovetails with the late James P. Carse's excellent articulation of the paradox of evil.

Malcolm Ocean 🏴‍☠️ @Malcolm_Ocean ·

@vgr from Carse's Finite & Infinite Games: > Evil is the termination of infinite play... to eliminate the play of another regardless of the rules. > Evil is never intended as evil. Indeed, the contradiction inherent in all evil is that it originates in the desire to eliminate evil.